C# Class Protogame.BatchedControlEntity

This entity contains and controls the results of a batching operation.
Inheritance: Protogame.ComponentizedEntity
Afficher le fichier Open project: RedpointGames/Protogame Class Usage Examples

Méthodes publiques

Méthode Description
AttachBatchedPhysics ( CompoundShape shape ) : void
BatchedControlEntity ( IHierarchy hierarchy, INode node, IBatchedControlFactory batchedControlFactory ) : Jitter.Collision.Shapes

Method Details

AttachBatchedPhysics() public méthode

public AttachBatchedPhysics ( CompoundShape shape ) : void
shape Jitter.Collision.Shapes.CompoundShape
Résultat void

BatchedControlEntity() public méthode

public BatchedControlEntity ( IHierarchy hierarchy, INode node, IBatchedControlFactory batchedControlFactory ) : Jitter.Collision.Shapes
hierarchy IHierarchy
node INode
batchedControlFactory IBatchedControlFactory
Résultat Jitter.Collision.Shapes