C# Class PrimWorkshop.TexturePipeline

Texture request download handler, allows a configurable number of download slots
Afficher le fichier Open project: jhs/libopenmetaverse

Méthodes publiques

Méthode Description
GetTextureToRender ( UUID textureID ) : ImageDownload

retrieve texture information from dictionary

RemoveFromPipeline ( UUID textureID ) : void

Remove no longer necessary texture from dictionary

RequestTexture ( UUID textureID ) : void

Request a texture be downloaded, once downloaded OnImageRenderReady event will be fired containing texture key which can be used to retrieve texture with GetTextureToRender method

Shutdown ( ) : void
TexturePipeline ( GridClient client ) : System

Default constructor

Private Methods

Méthode Description
Assets_OnImageReceiveProgress ( UUID image, int lastPacket, int recieved, int total ) : void
Assets_OnImageReceived ( ImageDownload image, AssetTexture asset ) : void
DownloadThread ( ) : void

Master Download Thread, Queues up downloads in the threadpool

textureRequestDoWork ( Object threadContext ) : void

Method Details

GetTextureToRender() public méthode

retrieve texture information from dictionary
public GetTextureToRender ( UUID textureID ) : ImageDownload
textureID UUID Texture ID
Résultat OpenMetaverse.ImageDownload

RemoveFromPipeline() public méthode

Remove no longer necessary texture from dictionary
public RemoveFromPipeline ( UUID textureID ) : void
textureID UUID
Résultat void

RequestTexture() public méthode

Request a texture be downloaded, once downloaded OnImageRenderReady event will be fired containing texture key which can be used to retrieve texture with GetTextureToRender method
public RequestTexture ( UUID textureID ) : void
textureID UUID id of Texture to request
Résultat void

Shutdown() public méthode

public Shutdown ( ) : void
Résultat void

TexturePipeline() public méthode

Default constructor
public TexturePipeline ( GridClient client ) : System
client OpenMetaverse.GridClient Reference to SecondLife client
Résultat System