Méthode | Description | |
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assembleCraft ( string craftName, bool collidersOn ) : |
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findPartModel ( string partName ) : |
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getParts ( Vessel vessel, bool fetchModel ) : List |
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getPhysicMaterial ( ) : |
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loadCraftFromFile ( string fileName ) : List |
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saveCraftToFile ( ) : void | ||
setColliderStateInChildren ( |
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setLightStateInChildren ( |
Méthode | Description | |
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serialize ( ) : string |
public static assembleCraft ( string craftName, bool collidersOn ) : |
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craftName | string | |
collidersOn | bool | |
Résultat |
public static findPartModel ( string partName ) : |
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partName | string | |
Résultat |
public static getParts ( Vessel vessel, bool fetchModel ) : List |
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vessel | Vessel | |
fetchModel | bool | |
Résultat | List |
public static getPhysicMaterial ( ) : |
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Résultat |
public static loadCraftFromFile ( string fileName ) : List |
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fileName | string | |
Résultat | List |
public static setColliderStateInChildren ( |
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rootObject | ||
newValue | bool | |
Résultat | void |
public static setLightStateInChildren ( |
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rootObject | ||
newValue | bool | |
Résultat | void |