C# Class OpenTK.Audio.OpenAL.EffectsExtension.EaxReverb

Afficher le fichier Open project: secred/Tachycardia

Méthodes publiques

Свойство Type Description
AirAbsorptionHF float
DecayHFRatio float
DecayLFRatio float
DecayTime float
EchoDepth float
EchoTime float
Environment uint
EnvironmentDiffusion float
EnvironmentSize float
Flags uint
HFReference float
LFReference float
ModulationDepth float
ModulationTime float
Reflections int
ReflectionsDelay float
ReflectionsPan Mogre.Vector3
Reverb int
ReverbDelay float
ReverbPan Mogre.Vector3
Room int
RoomHF int
RoomLF int
RoomRolloffFactor float

Méthodes publiques

Méthode Description
EaxReverb ( uint environment, float environmentSize, float environmentDiffusion, int room, int roomHF, int roomLF, float decayTime, float decayHFRatio, float decayLFRatio, int reflections, float reflectionsDelay, float reflectionsPanX, float reflectionsPanY, float reflectionsPanZ, int reverb, float reverbDelay, float reverbPanX, float reverbPanY, float reverbPanZ, float echoTime, float echoDepth, float modulationTime, float modulationDepth, float airAbsorptionHF, float hfReference, float lfReference, float roomRolloffFactor, uint flags ) : System

Method Details

EaxReverb() public méthode

public EaxReverb ( uint environment, float environmentSize, float environmentDiffusion, int room, int roomHF, int roomLF, float decayTime, float decayHFRatio, float decayLFRatio, int reflections, float reflectionsDelay, float reflectionsPanX, float reflectionsPanY, float reflectionsPanZ, int reverb, float reverbDelay, float reverbPanX, float reverbPanY, float reverbPanZ, float echoTime, float echoDepth, float modulationTime, float modulationDepth, float airAbsorptionHF, float hfReference, float lfReference, float roomRolloffFactor, uint flags ) : System
environment uint
environmentSize float
environmentDiffusion float
room int
roomHF int
roomLF int
decayTime float
decayHFRatio float
decayLFRatio float
reflections int
reflectionsDelay float
reflectionsPanX float
reflectionsPanY float
reflectionsPanZ float
reverb int
reverbDelay float
reverbPanX float
reverbPanY float
reverbPanZ float
echoTime float
echoDepth float
modulationTime float
modulationDepth float
airAbsorptionHF float
hfReference float
lfReference float
roomRolloffFactor float
flags uint
Résultat System

Property Details

AirAbsorptionHF public_oe property

public float AirAbsorptionHF
Résultat float

DecayHFRatio public_oe property

public float DecayHFRatio
Résultat float

DecayLFRatio public_oe property

public float DecayLFRatio
Résultat float

DecayTime public_oe property

public float DecayTime
Résultat float

EchoDepth public_oe property

public float EchoDepth
Résultat float

EchoTime public_oe property

public float EchoTime
Résultat float

Environment public_oe property

public uint Environment
Résultat uint

EnvironmentDiffusion public_oe property

public float EnvironmentDiffusion
Résultat float

EnvironmentSize public_oe property

public float EnvironmentSize
Résultat float

Flags public_oe property

public uint Flags
Résultat uint

HFReference public_oe property

public float HFReference
Résultat float

LFReference public_oe property

public float LFReference
Résultat float

ModulationDepth public_oe property

public float ModulationDepth
Résultat float

ModulationTime public_oe property

public float ModulationTime
Résultat float

Reflections public_oe property

public int Reflections
Résultat int

ReflectionsDelay public_oe property

public float ReflectionsDelay
Résultat float

ReflectionsPan public_oe property

public Mogre.Vector3 ReflectionsPan
Résultat Mogre.Vector3

Reverb public_oe property

public int Reverb
Résultat int

ReverbDelay public_oe property

public float ReverbDelay
Résultat float

ReverbPan public_oe property

public Mogre.Vector3 ReverbPan
Résultat Mogre.Vector3

Room public_oe property

public int Room
Résultat int

RoomHF public_oe property

public int RoomHF
Résultat int

RoomLF public_oe property

public int RoomLF
Résultat int

RoomRolloffFactor public_oe property

public float RoomRolloffFactor
Résultat float