C# Class OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.GroupsMessagingModule

Inheritance: ISharedRegionModule, IGroupsMessagingModule
Afficher le fichier Open project: N3X15/VoxelSim Class Usage Examples

Méthodes publiques

Méthode Description
AddRegion ( Scene scene ) : void
Close ( ) : void
Initialise ( IConfigSource config ) : void
PostInitialise ( ) : void
RegionLoaded ( Scene scene ) : void
RemoveRegion ( Scene scene ) : void
SendMessageToGroup ( GridInstantMessage im, UUID groupID ) : void
StartGroupChatSession ( UUID agentID, UUID groupID ) : bool

Not really needed, but does confirm that the group exists.

Private Methods

Méthode Description
ChatterBoxSessionStartReplyViaCaps ( IClientAPI remoteClient, string groupName, UUID groupID ) : void
DebugGridInstantMessage ( GridInstantMessage im ) : void
GetActiveClient ( UUID agentID ) : IClientAPI

Try to find an active IClientAPI reference for agentID giving preference to root connections

OnClientLogin ( IClientAPI client ) : void
OnGridInstantMessage ( GridInstantMessage msg ) : void
OnInstantMessage ( IClientAPI remoteClient, GridInstantMessage im ) : void
OnNewClient ( IClientAPI client ) : void
ProcessMessageFromGroupSession ( GridInstantMessage msg ) : void

Method Details

AddRegion() public méthode

public AddRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
Résultat void

Close() public méthode

public Close ( ) : void
Résultat void

Initialise() public méthode

public Initialise ( IConfigSource config ) : void
config IConfigSource
Résultat void

PostInitialise() public méthode

public PostInitialise ( ) : void
Résultat void

RegionLoaded() public méthode

public RegionLoaded ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
Résultat void

RemoveRegion() public méthode

public RemoveRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
Résultat void

SendMessageToGroup() public méthode

public SendMessageToGroup ( GridInstantMessage im, UUID groupID ) : void
im GridInstantMessage
groupID UUID
Résultat void

StartGroupChatSession() public méthode

Not really needed, but does confirm that the group exists.
public StartGroupChatSession ( UUID agentID, UUID groupID ) : bool
agentID UUID
groupID UUID
Résultat bool