C# Class OpenSim.Region.Framework.Scenes.Animation.AnimationSet

Afficher le fichier Open project: openmetaversefoundation/fortis-opensim Class Usage Examples

Méthodes publiques

Méthode Description
Add ( UUID animID, int sequenceNum, UUID objectID ) : bool
AnimationSet ( ) : System
Clear ( ) : void
FromArray ( OpenSim theArray ) : void
GetArrays ( UUID &animIDs, int &sequenceNums, UUID &objectIDs ) : void
HasAnimation ( UUID animID ) : bool
Remove ( UUID animID ) : bool
SetDefaultAnimation ( UUID animID, int sequenceNum, UUID objectID ) : bool

The default animation is reserved for "main" animations that are mutually exclusive, e.g. flying and sitting.

ToArray ( ) : OpenSim.Framework.Animation[]
TrySetDefaultAnimation ( string anim, int sequenceNum, UUID objectID ) : bool

Set the animation as the default animation if it's known

Méthodes protégées

Méthode Description
ResetDefaultAnimation ( ) : bool

Method Details

Add() public méthode

public Add ( UUID animID, int sequenceNum, UUID objectID ) : bool
animID UUID
sequenceNum int
objectID UUID
Résultat bool

AnimationSet() public méthode

public AnimationSet ( ) : System
Résultat System

Clear() public méthode

public Clear ( ) : void
Résultat void

FromArray() public méthode

public FromArray ( OpenSim theArray ) : void
theArray OpenSim
Résultat void

GetArrays() public méthode

public GetArrays ( UUID &animIDs, int &sequenceNums, UUID &objectIDs ) : void
animIDs UUID
sequenceNums int
objectIDs UUID
Résultat void

HasAnimation() public méthode

public HasAnimation ( UUID animID ) : bool
animID UUID
Résultat bool

Remove() public méthode

public Remove ( UUID animID ) : bool
animID UUID
Résultat bool

ResetDefaultAnimation() protected méthode

protected ResetDefaultAnimation ( ) : bool
Résultat bool

SetDefaultAnimation() public méthode

The default animation is reserved for "main" animations that are mutually exclusive, e.g. flying and sitting.
public SetDefaultAnimation ( UUID animID, int sequenceNum, UUID objectID ) : bool
animID UUID
sequenceNum int
objectID UUID
Résultat bool

ToArray() public méthode

public ToArray ( ) : OpenSim.Framework.Animation[]
Résultat OpenSim.Framework.Animation[]

TrySetDefaultAnimation() public méthode

Set the animation as the default animation if it's known
public TrySetDefaultAnimation ( string anim, int sequenceNum, UUID objectID ) : bool
anim string
sequenceNum int
objectID UUID
Résultat bool