C# Class OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation.RemoteSimulationConnectorModule

Inheritance: ISharedRegionModule, ISimulationService
Afficher le fichier Open project: N3X15/VoxelSim

Protected Properties

Свойство Type Description
m_aScene OpenSim.Region.Framework.Scenes.Scene
m_enabled bool
m_localBackend LocalSimulationConnectorModule
m_remoteConnector OpenSim.Services.Connectors.Simulation.SimulationServiceConnector
m_safemode bool
m_thisIP System.Net.IPAddress

Méthodes publiques

Méthode Description
AddRegion ( Scene scene ) : void
Close ( ) : void
CloseAgent ( GridRegion destination, UUID id ) : bool
CreateAgent ( GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, string &reason ) : bool
CreateObject ( GridRegion destination, ISceneObject sog, bool isLocalCall ) : bool
CreateObject ( GridRegion destination, UUID userID, UUID itemID ) : bool
GetInnerService ( ) : ISimulationService
GetScene ( ulong handle ) : IScene
Initialise ( IConfigSource config ) : void
PostInitialise ( ) : void
RegionLoaded ( Scene scene ) : void
ReleaseAgent ( UUID origin, UUID id, string uri ) : bool
RemoveRegion ( Scene scene ) : void
RetrieveAgent ( GridRegion destination, UUID id, IAgentData &agent ) : bool
UpdateAgent ( GridRegion destination, AgentData cAgentData ) : bool
UpdateAgent ( GridRegion destination, AgentPosition cAgentData ) : bool

Méthodes protégées

Méthode Description
InitEach ( Scene scene ) : void
InitOnce ( Scene scene ) : void

Method Details

AddRegion() public méthode

public AddRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
Résultat void

Close() public méthode

public Close ( ) : void
Résultat void

CloseAgent() public méthode

public CloseAgent ( GridRegion destination, UUID id ) : bool
destination OpenSim.Services.Interfaces.GridRegion
id UUID
Résultat bool

CreateAgent() public méthode

public CreateAgent ( GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, string &reason ) : bool
destination OpenSim.Services.Interfaces.GridRegion
aCircuit OpenSim.Framework.AgentCircuitData
teleportFlags uint
reason string
Résultat bool

CreateObject() public méthode

public CreateObject ( GridRegion destination, ISceneObject sog, bool isLocalCall ) : bool
destination OpenSim.Services.Interfaces.GridRegion
sog ISceneObject
isLocalCall bool
Résultat bool

CreateObject() public méthode

public CreateObject ( GridRegion destination, UUID userID, UUID itemID ) : bool
destination OpenSim.Services.Interfaces.GridRegion
userID UUID
itemID UUID
Résultat bool

GetInnerService() public méthode

public GetInnerService ( ) : ISimulationService
Résultat ISimulationService

GetScene() public méthode

public GetScene ( ulong handle ) : IScene
handle ulong
Résultat IScene

InitEach() protected méthode

protected InitEach ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
Résultat void

InitOnce() protected méthode

protected InitOnce ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
Résultat void

Initialise() public méthode

public Initialise ( IConfigSource config ) : void
config IConfigSource
Résultat void

PostInitialise() public méthode

public PostInitialise ( ) : void
Résultat void

RegionLoaded() public méthode

public RegionLoaded ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
Résultat void

ReleaseAgent() public méthode

public ReleaseAgent ( UUID origin, UUID id, string uri ) : bool
origin UUID
id UUID
uri string
Résultat bool

RemoveRegion() public méthode

public RemoveRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
Résultat void

RetrieveAgent() public méthode

public RetrieveAgent ( GridRegion destination, UUID id, IAgentData &agent ) : bool
destination OpenSim.Services.Interfaces.GridRegion
id UUID
agent IAgentData
Résultat bool

UpdateAgent() public méthode

public UpdateAgent ( GridRegion destination, AgentData cAgentData ) : bool
destination OpenSim.Services.Interfaces.GridRegion
cAgentData OpenSim.Framework.AgentData
Résultat bool

UpdateAgent() public méthode

public UpdateAgent ( GridRegion destination, AgentPosition cAgentData ) : bool
destination OpenSim.Services.Interfaces.GridRegion
cAgentData OpenSim.Framework.AgentPosition
Résultat bool

Property Details

m_aScene protected_oe property

protected Scene,OpenSim.Region.Framework.Scenes m_aScene
Résultat OpenSim.Region.Framework.Scenes.Scene

m_enabled protected_oe property

protected bool m_enabled
Résultat bool

m_localBackend protected_oe property

protected LocalSimulationConnectorModule,OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation m_localBackend
Résultat LocalSimulationConnectorModule

m_remoteConnector protected_oe property

protected SimulationServiceConnector,OpenSim.Services.Connectors.Simulation m_remoteConnector
Résultat OpenSim.Services.Connectors.Simulation.SimulationServiceConnector

m_safemode protected_oe property

protected bool m_safemode
Résultat bool

m_thisIP protected_oe property

protected IPAddress,System.Net m_thisIP
Résultat System.Net.IPAddress