C# Class OpenRA.Widgets.WorldInteractionControllerWidget

Inheritance: OpenRA.Widgets.Widget
Afficher le fichier Open project: cjshmyr/OpenRA Class Usage Examples

Protected Properties

Свойство Type Description
World World

Private Properties

Свойство Type Description
ApplyOrders void
CycleStatusBars bool
DrawRollover void
SelectActorsByOwnerAndSelectionClass IEnumerable
SelectActorsInBoxWithDeadzone IEnumerable
SelectActorsInWorld IEnumerable
SelectActorsOnScreen IEnumerable
ToggleMute bool
TogglePixelDouble bool
TogglePlayerStanceColors bool
WorldInteractionControllerWidget System.Collections.Generic

Méthodes publiques

Méthode Description
Draw ( ) : void
GetCursor ( int2 screenPos ) : string
HandleKeyPress ( KeyInput e ) : bool
HandleMouseInput ( MouseInput mi ) : bool

Private Methods

Méthode Description
ApplyOrders ( World world, MouseInput mi ) : void
CycleStatusBars ( ) : bool
DrawRollover ( Actor unit ) : void
SelectActorsByOwnerAndSelectionClass ( IEnumerable actors, Player owner, IEnumerable selectionClasses ) : IEnumerable
SelectActorsInBoxWithDeadzone ( World world, int2 a, int2 b ) : IEnumerable
SelectActorsInWorld ( World world, IEnumerable selectionClasses, Player player ) : IEnumerable
SelectActorsOnScreen ( World world, WorldRenderer wr, IEnumerable selectionClasses, Player player ) : IEnumerable
ToggleMute ( ) : bool
TogglePixelDouble ( ) : bool
TogglePlayerStanceColors ( ) : bool
WorldInteractionControllerWidget ( World world, WorldRenderer worldRenderer ) : System.Collections.Generic

Method Details

Draw() public méthode

public Draw ( ) : void
Résultat void

GetCursor() public méthode

public GetCursor ( int2 screenPos ) : string
screenPos int2
Résultat string

HandleKeyPress() public méthode

public HandleKeyPress ( KeyInput e ) : bool
e KeyInput
Résultat bool

HandleMouseInput() public méthode

public HandleMouseInput ( MouseInput mi ) : bool
mi MouseInput
Résultat bool

Property Details

World protected_oe property

protected World World
Résultat World