C# Class OOGL.Animation.Material

Material used in model rendering Thread safety - This class must be only be used from the main thread.
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Méthodes publiques

Свойство Type Description
ambient System.Vector4
diffuse System.Vector4
emissive System.Vector4
shininess float
specular System.Vector4
texture OOGL.Textures.Texture
transparency float

Méthodes publiques

Méthode Description
Material ( Texture texture, System.Vector4 ambient, System.Vector4 diffuse, System.Vector4 specular, System.Vector4 emissive, float shininess, float transparency ) : System

Method Details

Material() public méthode

public Material ( Texture texture, System.Vector4 ambient, System.Vector4 diffuse, System.Vector4 specular, System.Vector4 emissive, float shininess, float transparency ) : System
texture OOGL.Textures.Texture
ambient System.Vector4
diffuse System.Vector4
specular System.Vector4
emissive System.Vector4
shininess float
transparency float
Résultat System

Property Details

ambient public_oe property

public Vector4,System ambient
Résultat System.Vector4

diffuse public_oe property

public Vector4,System diffuse
Résultat System.Vector4

emissive public_oe property

public Vector4,System emissive
Résultat System.Vector4

shininess public_oe property

public float shininess
Résultat float

specular public_oe property

public Vector4,System specular
Résultat System.Vector4

texture public_oe property

public Texture,OOGL.Textures texture
Résultat OOGL.Textures.Texture

transparency public_oe property

public float transparency
Résultat float