Свойство | Type | Description | |
---|---|---|---|
Game | |||
TickAlways | bool | ||
_instance |
Méthode | Description | |
---|---|---|
Close ( ) : void | ||
EvaluateReloadState ( ) : ReloadState | ||
Init ( |
||
Invoke ( |
||
Reload ( ReloadState reloadState ) : void | ||
Reset ( System mainWindow, System viewport ) : void | ||
Run ( bool tickAlways ) : void | ||
UpdateResolution ( |
Méthode | Description | |
---|---|---|
GetLanguage ( ) : string | ||
InitInternal ( ) : void | ||
MessagePumpCallback ( bool deferQuit, bool blockRenderer ) : void |
public EvaluateReloadState ( ) : ReloadState | ||
Résultat | ReloadState |
public Reload ( ReloadState reloadState ) : void | ||
reloadState | ReloadState | |
Résultat | void |
public Reset ( System mainWindow, System viewport ) : void | ||
mainWindow | System | |
viewport | System | |
Résultat | void |
public UpdateResolution ( |
||
size | ||
Résultat | void |