Свойство | Type | Description | |
---|---|---|---|
getEmbeddedResourceBytes | byte[] | ||
getMonoGameEmbeddedResourceBytes | byte[] |
Méthode | Description | |
---|---|---|
getFileResourceBytes ( string path ) : byte[] |
fetches the raw byte data of a file from the Content folder. Used to keep the Effect subclass code simple and clean due to the Effect constructor requiring the byte[].
|
Méthode | Description | |
---|---|---|
getEmbeddedResourceBytes ( string name ) : byte[] |
gets the raw byte[] from an EmbeddedResource
|
|
getMonoGameEmbeddedResourceBytes ( string name ) : byte[] |
public static getFileResourceBytes ( string path ) : byte[] | ||
path | string | Path. |
Résultat | byte[] |