Property | Type | Description | |
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getEmbeddedResourceBytes | byte[] | ||
getMonoGameEmbeddedResourceBytes | byte[] |
Method | Description | |
---|---|---|
getFileResourceBytes ( string path ) : byte[] |
fetches the raw byte data of a file from the Content folder. Used to keep the Effect subclass code simple and clean due to the Effect constructor requiring the byte[].
|
Method | Description | |
---|---|---|
getEmbeddedResourceBytes ( string name ) : byte[] |
gets the raw byte[] from an EmbeddedResource
|
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getMonoGameEmbeddedResourceBytes ( string name ) : byte[] |
public static getFileResourceBytes ( string path ) : byte[] | ||
path | string | Path. |
return | byte[] |