Méthode | Description | |
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Add ( NativeUI.UIMenu menu ) : void |
Add your menu to the menu pool.
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AddSubMenu ( NativeUI.UIMenu menu, string text ) : NativeUI.UIMenu |
Create and add a submenu to the menu pool. Adds an item with the given text to the menu, creates a corresponding submenu, and binds the submenu to the item. The submenu inherits its title from the menu, and its subtitle from the item text.
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AddSubMenu ( NativeUI.UIMenu menu, string text, string description ) : NativeUI.UIMenu |
Create and add a submenu to the menu pool. Adds an item with the given text and description to the menu, creates a corresponding submenu, and binds the submenu to the item. The submenu inherits its title from the menu, and its subtitle from the item text.
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CloseAllMenus ( ) : void |
Closes all of your menus.
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Draw ( ) : void |
Draws all visible menus.
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IsAnyMenuOpen ( ) : bool |
Checks if any menu is currently visible.
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ProcessControl ( ) : void |
Processes all of your visible menus' controls.
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ProcessKey ( Keys key ) : void |
Processes all of your visible menus' keys.
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ProcessMenus ( ) : void |
Process all of your menus' functions. Call this in a tick event.
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ProcessMouse ( ) : void |
Processes all of your visible menus' mouses.
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RefreshIndex ( ) : void |
Refresh index of every menu in the pool. Use this after you have finished constructing the entire menu pool.
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ResetKey ( NativeUI.UIMenu menuControl ) : void | ||
SetBannerType ( |
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SetBannerType ( NativeUI.UIResRectangle bannerType ) : void | ||
SetBannerType ( string bannerPath ) : void | ||
SetKey ( NativeUI.UIMenu menuControl, GTA.Control control ) : void | ||
SetKey ( NativeUI.UIMenu menuControl, GTA.Control control, int controllerIndex ) : void | ||
SetKey ( NativeUI.UIMenu menuControl, Keys control ) : void | ||
ToList ( ) : List |
Returns all of your menus.
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public AddSubMenu ( NativeUI.UIMenu menu, string text ) : NativeUI.UIMenu | ||
menu | NativeUI.UIMenu | The parent menu to which the submenu must be added. |
text | string | The name of the submenu. |
Résultat | NativeUI.UIMenu |
public AddSubMenu ( NativeUI.UIMenu menu, string text, string description ) : NativeUI.UIMenu | ||
menu | NativeUI.UIMenu | The parent menu to which the submenu must be added. |
text | string | The name of the submenu. |
description | string | The name of the submenu. |
Résultat | NativeUI.UIMenu |
public ResetKey ( NativeUI.UIMenu menuControl ) : void | ||
menuControl | NativeUI.UIMenu | |
Résultat | void |
public SetBannerType ( |
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bannerType | ||
Résultat | void |
public SetBannerType ( NativeUI.UIResRectangle bannerType ) : void | ||
bannerType | NativeUI.UIResRectangle | |
Résultat | void |
public SetBannerType ( string bannerPath ) : void | ||
bannerPath | string | |
Résultat | void |
public SetKey ( NativeUI.UIMenu menuControl, GTA.Control control ) : void | ||
menuControl | NativeUI.UIMenu | |
control | GTA.Control | |
Résultat | void |
public SetKey ( NativeUI.UIMenu menuControl, GTA.Control control, int controllerIndex ) : void | ||
menuControl | NativeUI.UIMenu | |
control | GTA.Control | |
controllerIndex | int | |
Résultat | void |
public SetKey ( NativeUI.UIMenu menuControl, Keys control ) : void | ||
menuControl | NativeUI.UIMenu | |
control | Keys | |
Résultat | void |