Méthode | Description | |
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Gdi2 ( ScummEngine vm, |
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RoomChanged ( Room room ) : void |
Méthode | Description | |
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DecodeMask ( int x, int y, int width, int height, int stripnr, System |
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DrawStrip ( |
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PrepareDrawBitmap ( |
Méthode | Description | |
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GenerateStripTable ( byte src, int width, int height ) : |
Create and fill a table with offsets to the graphic and mask strips in the given V2 EGA bitmap.
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protected DecodeMask ( int x, int y, int width, int height, int stripnr, System |
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x | int | |
y | int | |
width | int | |
height | int | |
stripnr | int | |
zPlanes | System |
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transpStrip | bool | |
flags | DrawBitmaps | |
Résultat | void |
protected DrawStrip ( |
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navDst | ||
width | int | |
height | int | |
stripnr | int | |
smapReader | ||
Résultat | bool |
public Gdi2 ( ScummEngine vm, |
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vm | ScummEngine | |
game | ||
Résultat | System.Diagnostics |
protected PrepareDrawBitmap ( |
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img | ||
vs | ||
p | Point | |
width | int | |
height | int | |
stripnr | int | |
numstrip | int | |
Résultat | void |