C# Class Myre.StateManagement.Screen

Inheritance: IDisposable
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Méthodes publiques

Méthode Description
Dispose ( ) : void
Draw ( Microsoft.Xna.Framework.GameTime gameTime ) : void

Draws this instance.

PrepareDraw ( ) : void

Prepares the draw.

Update ( Microsoft.Xna.Framework.GameTime gameTime ) : void

Updates the screen.

Méthodes protégées

Méthode Description
BeginTransitionOff ( ) : void

Called when the screen begins transitioning off

BeginTransitionOn ( ) : void

Called when the screen begins transitioning on

Dispose ( bool disposing ) : void
OnHidden ( ) : void

Called when the screen state changes to hidden.

OnShown ( ) : void

Called when the screen state changes to visible.

Method Details

BeginTransitionOff() protected méthode

Called when the screen begins transitioning off
protected BeginTransitionOff ( ) : void
Résultat void

BeginTransitionOn() protected méthode

Called when the screen begins transitioning on
protected BeginTransitionOn ( ) : void
Résultat void

Dispose() public méthode

public Dispose ( ) : void
Résultat void

Dispose() protected méthode

protected Dispose ( bool disposing ) : void
disposing bool
Résultat void

Draw() public méthode

Draws this instance.
public Draw ( Microsoft.Xna.Framework.GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime The game time.
Résultat void

OnHidden() protected méthode

Called when the screen state changes to hidden.
protected OnHidden ( ) : void
Résultat void

OnShown() protected méthode

Called when the screen state changes to visible.
protected OnShown ( ) : void
Résultat void

PrepareDraw() public méthode

Prepares the draw.
public PrepareDraw ( ) : void
Résultat void

Update() public méthode

Updates the screen.
public Update ( Microsoft.Xna.Framework.GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime The game time.
Résultat void