Méthode | Description | |
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Dispose ( ) : void | ||
Draw ( Microsoft.Xna.Framework.GameTime gameTime ) : void |
Draws this instance.
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PrepareDraw ( ) : void |
Prepares the draw.
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Update ( Microsoft.Xna.Framework.GameTime gameTime ) : void |
Updates the screen.
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Méthode | Description | |
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BeginTransitionOff ( ) : void |
Called when the screen begins transitioning off
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BeginTransitionOn ( ) : void |
Called when the screen begins transitioning on
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Dispose ( bool disposing ) : void | ||
OnHidden ( ) : void |
Called when the screen state changes to hidden.
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OnShown ( ) : void |
Called when the screen state changes to visible.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
Résultat | void |
public Draw ( Microsoft.Xna.Framework.GameTime gameTime ) : void | ||
gameTime | Microsoft.Xna.Framework.GameTime | The game time. |
Résultat | void |
public Update ( Microsoft.Xna.Framework.GameTime gameTime ) : void | ||
gameTime | Microsoft.Xna.Framework.GameTime | The game time. |
Résultat | void |