C# Class MouseController.Mouse_Controller

Inheritance: UnityEngine.MonoBehaviour
Afficher le fichier Open project: JordanStone/ExorcistForHire Class Usage Examples

Méthodes publiques

Свойство Type Description
ClosedHand UnityEngine.Sprite
DoorForce float
DoorHand UnityEngine.Sprite
DoorTargetVelocity float
GrabBreakForce float
Grabbables UnityEngine.LayerMask
GunReticle UnityEngine.Sprite
HandRecenterTime float
HandYSensitivity float
InstantiatedHand UnityEngine.GameObject
KeyHand UnityEngine.Sprite
LadderRaycasts UnityEngine.LayerMask
LadderRungClimbTime float
LadderTopForwardInMeters float
MaxGrabLength float
MinGrabLength float
OuterRectX float
PushingAnchor UnityEngine.Vector3
PushingBreakDistance float
PushingBreakForce float
PushingDamper float
ReadyHand UnityEngine.Sprite
RungLengthMeters float
SlerpDamp float
SlerpSpring float

Méthodes publiques

Méthode Description
setEquipped ( bool IsEquipped ) : void

Private Methods

Méthode Description
GetInput ( ) : void
GrabDoor ( RaycastHit GrabInfo, bool Right ) : IEnumerator
GrabGrabbable ( RaycastHit GrabInfo ) : IEnumerator
GrabLadder ( RaycastHit GrabInfo ) : IEnumerator
GrabPushable ( RaycastHit GrabInfo ) : IEnumerator
GrabShelf ( RaycastHit GrabInfo ) : void
Start ( ) : void
Update ( ) : void
UpdateFree ( ) : void
UpdateGrabbingPushable ( ) : void
UpdateLocked ( ) : void
setHandBounds ( ) : void

Method Details

setEquipped() public méthode

public setEquipped ( bool IsEquipped ) : void
IsEquipped bool
Résultat void

Property Details

ClosedHand public_oe property

public Sprite,UnityEngine ClosedHand
Résultat UnityEngine.Sprite

DoorForce public_oe property

public float DoorForce
Résultat float

DoorHand public_oe property

public Sprite,UnityEngine DoorHand
Résultat UnityEngine.Sprite

DoorTargetVelocity public_oe property

public float DoorTargetVelocity
Résultat float

GrabBreakForce public_oe property

public float GrabBreakForce
Résultat float

Grabbables public_oe property

public LayerMask,UnityEngine Grabbables
Résultat UnityEngine.LayerMask

GunReticle public_oe property

public Sprite,UnityEngine GunReticle
Résultat UnityEngine.Sprite

HandRecenterTime public_oe property

public float HandRecenterTime
Résultat float

HandYSensitivity public_oe property

public float HandYSensitivity
Résultat float

InstantiatedHand public_oe property

public GameObject,UnityEngine InstantiatedHand
Résultat UnityEngine.GameObject

KeyHand public_oe property

public Sprite,UnityEngine KeyHand
Résultat UnityEngine.Sprite

LadderRaycasts public_oe property

public LayerMask,UnityEngine LadderRaycasts
Résultat UnityEngine.LayerMask

LadderRungClimbTime public_oe property

public float LadderRungClimbTime
Résultat float

LadderTopForwardInMeters public_oe property

public float LadderTopForwardInMeters
Résultat float

MaxGrabLength public_oe property

public float MaxGrabLength
Résultat float

MinGrabLength public_oe property

public float MinGrabLength
Résultat float

OuterRectX public_oe property

public float OuterRectX
Résultat float

PushingAnchor public_oe property

public Vector3,UnityEngine PushingAnchor
Résultat UnityEngine.Vector3

PushingBreakDistance public_oe property

public float PushingBreakDistance
Résultat float

PushingBreakForce public_oe property

public float PushingBreakForce
Résultat float

PushingDamper public_oe property

public float PushingDamper
Résultat float

ReadyHand public_oe property

public Sprite,UnityEngine ReadyHand
Résultat UnityEngine.Sprite

RungLengthMeters public_oe property

public float RungLengthMeters
Résultat float

SlerpDamp public_oe property

public float SlerpDamp
Résultat float

SlerpSpring public_oe property

public float SlerpSpring
Résultat float