Свойство | Type | Description | |
---|---|---|---|
MinusOne | |||
One | |||
UnitX | |||
UnitY | |||
UnitZ | |||
Zero |
Méthode | Description | |
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ApproxEquals ( |
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Clamp ( |
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Cross ( |
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Distance ( |
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DistanceSquared ( |
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Dot ( |
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GetHashCode ( ) : int | ||
IsFinite ( ) : bool | ||
Length ( ) : float | ||
LengthSquared ( ) : float | ||
Lerp ( |
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Max ( |
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Min ( |
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Negate ( ) : void | ||
Normalize ( ) : void | ||
RotationBetween ( |
Calculate the rotation between this normalized directional vector and a normalized target vector
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SmoothStep ( |
Interpolates between this vector and another using a cubic equation
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ToString ( ) : string | ||
Transform ( |
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TransformNormal ( |
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Vector3fNoPadding ( |
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Vector3fNoPadding ( float value ) : System | ||
Vector3fNoPadding ( float x, float y, float z ) : System | ||
operator ( ) : |
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operator ( ) : bool |
Méthode | Description | |
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this ( int index ) : float |
public ApproxEquals ( |
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vec | ||
tolerance | float | |
Résultat | bool |
public Clamp ( |
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min | ||
max | ||
Résultat |
public Cross ( |
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vector | ||
Résultat |
public Distance ( |
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vector | ||
Résultat | float |
public DistanceSquared ( |
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vector | ||
Résultat | float |
public Lerp ( |
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vector | ||
amount | float | |
Résultat |
public RotationBetween ( |
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target | Target vector | |
Résultat |
public SmoothStep ( |
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target | Target vector | |
amount | float | Normalized amount to interpolate |
Résultat |
public Transform ( |
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matrix | ||
Résultat |
public TransformNormal ( |
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matrix | ||
Résultat |
public Vector3fNoPadding ( |
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vector | ||
Résultat | System |
public Vector3fNoPadding ( float value ) : System | ||
value | float | |
Résultat | System |
public Vector3fNoPadding ( float x, float y, float z ) : System | ||
x | float | |
y | float | |
z | float | |
Résultat | System |
public static Vector3f,Mono.Simd.Math MinusOne | ||
Résultat |