Свойство | Type | Description | |
---|---|---|---|
BlockInHand | short | ||
BlockPickupLocation | Vector2 | ||
BlockPickupTimer | int | ||
DestroyerUpdateMask | byte |
Méthode | Description | |
---|---|---|
ClearUpdateMask ( ) : void | ||
GetPlayerInventorySize ( ) : int | ||
GetPlayerSprintVelocity ( ) : float | ||
GetPlayerWalkVelocity ( ) : float | ||
OnDeath ( ) : void | ||
OnSpawn ( ) : void | ||
PickupBlock ( Vector2 location ) : void | ||
PlaceBlock ( ) : void | ||
PlayerClassDestroyer ( NetworkPlayer player ) : System | ||
Update_PostPhys ( |
||
WriteState ( Packet p ) : void |
public PickupBlock ( Vector2 location ) : void | ||
location | Vector2 | |
Résultat | void |
public PlayerClassDestroyer ( NetworkPlayer player ) : System | ||
player | NetworkPlayer | |
Résultat | System |
public Update_PostPhys ( |
||
time | ||
movedSince | bool | |
Résultat | void |