Méthode |
Description |
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DoPreset ( ) : void |
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InitializeComponent ( ) : void |
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LockCheckboxes ( bool p ) : void |
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ResetEverything ( ) : void |
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chkCaves_CheckedChanged ( object sender, EventArgs e ) : void |
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chkDungeons_CheckedChanged ( object sender, EventArgs e ) : void |
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chkGenOres_CheckedChanged ( object sender, EventArgs e ) : void |
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chkGenWater_CheckedChanged ( object sender, EventArgs e ) : void |
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chkRegen_CheckedChanged ( object sender, EventArgs e ) : void |
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chkTrees_CheckedChanged ( object sender, EventArgs e ) : void |
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cmbMapGenSel_SelectedIndexChanged ( object sender, EventArgs e ) : void |
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cmbMatPreset_SelectedIndexChanged ( object sender, EventArgs e ) : void |
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dlgTerrainGen_Load ( object sender, EventArgs e ) : void |
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