C# Class MerchantRPG.Data.Item

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Méthodes publiques

Свойство Type Description
Accuracy double
Attack double
CriticalRate double
Defense double
Dexterity double
HP double
Intelligence double
Level int
MagicAttack double
MagicDefense double
Name string
Slot ItemSlot
StatFields System.Reflection.FieldInfo[]
Strength double
Template ItemTemplate

Méthodes publiques

Méthode Description
Item ( ItemTemplate template, double attack, double magicAttack, double accuracy, double criticalRate, double defense, double magicDefense, double strength, double intelligence, double dexterity, double hp ) : System
Item ( string name, int level, ItemSlot slot, double attack, double magicAttack, double accuracy, double criticalRate, double defense, double magicDefense, double strength, double intelligence, double dexterity, double hp ) : System

Private Methods

Méthode Description
initStatFields ( ) : System.Reflection.FieldInfo[]

Method Details

Item() public méthode

public Item ( ItemTemplate template, double attack, double magicAttack, double accuracy, double criticalRate, double defense, double magicDefense, double strength, double intelligence, double dexterity, double hp ) : System
template ItemTemplate
attack double
magicAttack double
accuracy double
criticalRate double
defense double
magicDefense double
strength double
intelligence double
dexterity double
hp double
Résultat System

Item() public méthode

public Item ( string name, int level, ItemSlot slot, double attack, double magicAttack, double accuracy, double criticalRate, double defense, double magicDefense, double strength, double intelligence, double dexterity, double hp ) : System
name string
level int
slot ItemSlot
attack double
magicAttack double
accuracy double
criticalRate double
defense double
magicDefense double
strength double
intelligence double
dexterity double
hp double
Résultat System

Property Details

Accuracy public_oe property

public double Accuracy
Résultat double

Attack public_oe property

public double Attack
Résultat double

CriticalRate public_oe property

public double CriticalRate
Résultat double

Defense public_oe property

public double Defense
Résultat double

Dexterity public_oe property

public double Dexterity
Résultat double

HP public_oe property

public double HP
Résultat double

Intelligence public_oe property

public double Intelligence
Résultat double

Level public_oe property

public int Level
Résultat int

MagicAttack public_oe property

public double MagicAttack
Résultat double

MagicDefense public_oe property

public double MagicDefense
Résultat double

Name public_oe property

public string Name
Résultat string

Slot public_oe property

public ItemSlot Slot
Résultat ItemSlot

StatFields public_oe static_oe property

public static FieldInfo[],System.Reflection StatFields
Résultat System.Reflection.FieldInfo[]

Strength public_oe property

public double Strength
Résultat double

Template public_oe property

public ItemTemplate,MerchantRPG.Data Template
Résultat ItemTemplate