Property | Type | Description | |
---|---|---|---|
Accuracy | double | ||
Attack | double | ||
CriticalRate | double | ||
Defense | double | ||
Dexterity | double | ||
HP | double | ||
Intelligence | double | ||
Level | int | ||
MagicAttack | double | ||
MagicDefense | double | ||
Name | string | ||
Slot | ItemSlot | ||
StatFields | System.Reflection.FieldInfo[] | ||
Strength | double | ||
Template |
Method | Description | |
---|---|---|
Item ( |
||
Item ( string name, int level, ItemSlot slot, double attack, double magicAttack, double accuracy, double criticalRate, double defense, double magicDefense, double strength, double intelligence, double dexterity, double hp ) : System |
Method | Description | |
---|---|---|
initStatFields ( ) : System.Reflection.FieldInfo[] |
public Item ( |
||
template | ||
attack | double | |
magicAttack | double | |
accuracy | double | |
criticalRate | double | |
defense | double | |
magicDefense | double | |
strength | double | |
intelligence | double | |
dexterity | double | |
hp | double | |
return | System |
public Item ( string name, int level, ItemSlot slot, double attack, double magicAttack, double accuracy, double criticalRate, double defense, double magicDefense, double strength, double intelligence, double dexterity, double hp ) : System | ||
name | string | |
level | int | |
slot | ItemSlot | |
attack | double | |
magicAttack | double | |
accuracy | double | |
criticalRate | double | |
defense | double | |
magicDefense | double | |
strength | double | |
intelligence | double | |
dexterity | double | |
hp | double | |
return | System |
public static FieldInfo[],System.Reflection StatFields | ||
return | System.Reflection.FieldInfo[] |