C# Class MegaMan.Engine.GameInputKeys

This class translates keyboard input keys into game input keys. Note that it still holds Keys enum values, not GameInput values. The keys are public so they can be changed by the config. It's kind of like an enum, but more useful.
Inheritance: System.Collections.IEnumerable
Afficher le fichier Open project: Tesserex/C--MegaMan-Engine

Méthodes publiques

Свойство Type Description
Down Keys
Jump Keys
Left Keys
Right Keys
Select Keys
Shoot Keys
Start Keys
Up Keys

Méthodes publiques

Méthode Description
GetEnumerator ( ) : System.Collections.IEnumerator

Method Details

GetEnumerator() public méthode

public GetEnumerator ( ) : System.Collections.IEnumerator
Résultat System.Collections.IEnumerator

Property Details

Down public_oe static_oe property

public static Keys Down
Résultat Keys

Jump public_oe static_oe property

public static Keys Jump
Résultat Keys

Left public_oe static_oe property

public static Keys Left
Résultat Keys

Right public_oe static_oe property

public static Keys Right
Résultat Keys

Select public_oe static_oe property

public static Keys Select
Résultat Keys

Shoot public_oe static_oe property

public static Keys Shoot
Résultat Keys

Start public_oe static_oe property

public static Keys Start
Résultat Keys

Up public_oe static_oe property

public static Keys Up
Résultat Keys