C# Class MegaMan.Engine.GameInputKeys

This class translates keyboard input keys into game input keys. Note that it still holds Keys enum values, not GameInput values. The keys are public so they can be changed by the config. It's kind of like an enum, but more useful.
Inheritance: System.Collections.IEnumerable
Datei anzeigen Open project: Tesserex/C--MegaMan-Engine

Public Properties

Property Type Description
Down Keys
Jump Keys
Left Keys
Right Keys
Select Keys
Shoot Keys
Start Keys
Up Keys

Public Methods

Method Description
GetEnumerator ( ) : System.Collections.IEnumerator

Method Details

GetEnumerator() public method

public GetEnumerator ( ) : System.Collections.IEnumerator
return System.Collections.IEnumerator

Property Details

Down public_oe static_oe property

public static Keys Down
return Keys

Jump public_oe static_oe property

public static Keys Jump
return Keys

Left public_oe static_oe property

public static Keys Left
return Keys

Right public_oe static_oe property

public static Keys Right
return Keys

Select public_oe static_oe property

public static Keys Select
return Keys

Shoot public_oe static_oe property

public static Keys Shoot
return Keys

Start public_oe static_oe property

public static Keys Start
return Keys

Up public_oe static_oe property

public static Keys Up
return Keys