Свойство | Type | Description | |
---|---|---|---|
CntX | double | ||
Direction | FireBallDir | ||
Dirx | int | ||
Fire | System.Boolean | ||
OffX | double | ||
StartPosition | double | ||
StartVelocity | double | ||
Started | System.Boolean | ||
TimeCount | double | ||
Type | FireBallType |
Méthode | Description | |
---|---|---|
CalcFireBallPosition ( ) : double | ||
Draw ( ) : void | ||
FireBall ( int x, int y ) : System | ||
Intersection ( Collision c, |
||
OnAnimate ( object sender, |
||
OnFire ( object sender, |
||
RunFireBall ( int x, int y, FireBallType T, FireBallDir D ) : void | ||
SetFireProperties ( ) : void | ||
SetOffXY ( double x, double y ) : void | ||
StartFireBall ( ) : void |
public Intersection ( Collision c, |
||
c | Collision | |
g | ||
Résultat | void |
public OnAnimate ( object sender, |
||
sender | object | |
e | ||
Résultat | void |
public OnFire ( object sender, |
||
sender | object | |
e | ||
Résultat | void |
public RunFireBall ( int x, int y, FireBallType T, FireBallDir D ) : void | ||
x | int | |
y | int | |
T | FireBallType | |
D | FireBallDir | |
Résultat | void |
public SetOffXY ( double x, double y ) : void | ||
x | double | |
y | double | |
Résultat | void |