C# Class MapServer.BattleSystem

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Méthodes publiques

Méthode Description
AdjustDamage ( BaseObject attack, BaseObject def, bool isMagicAck = false ) : uint
AdjustDrop ( BaseObject attack, BaseObject Def ) : byte
AdjustExp ( int nDamage, int nAtkLev, int nDefLev ) : int

Private Methods

Méthode Description
AdjustDamage ( PlayerObject attack, PlayerObject def, bool isMagicAck = false ) : uint

Method Details

AdjustDamage() public static méthode

public static AdjustDamage ( BaseObject attack, BaseObject def, bool isMagicAck = false ) : uint
attack BaseObject
def BaseObject
isMagicAck bool
Résultat uint

AdjustDrop() public static méthode

public static AdjustDrop ( BaseObject attack, BaseObject Def ) : byte
attack BaseObject
Def BaseObject
Résultat byte

AdjustExp() public static méthode

public static AdjustExp ( int nDamage, int nAtkLev, int nDefLev ) : int
nDamage int
nAtkLev int
nDefLev int
Résultat int