Свойство | Type | Description | |
---|---|---|---|
Port | int | ||
startbutton | System.Windows.Forms.Button |
Méthode | Description | |
---|---|---|
ChatClient ( ) : void | ||
ChatServer ( ) : void | ||
ChatServerForm ( ) : System | ||
ChatServerForm ( int port ) : System | ||
GameOver ( ) : bool | ||
Run ( ) : void |
Client
|
|
SetUp ( ) : void | ||
getByteArrayWithObject ( |
||
getByteArrayWithObject ( Brand brand ) : byte[] | ||
getByteArrayWithObject ( Mahjong.Players.BrandPlayer players ) : byte[] | ||
getByteArrayWithObject ( |
||
getObjectWithByteArray ( byte theByteArray ) : object |
Méthode | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
|
Server_Closing ( object sender, System.Windows.Forms.FormClosedEventArgs e ) : void |
Méthode | Description | |
---|---|---|
ChatServerForm_FormClosing ( object sender, |
||
ChatServerForm_Load ( object sender, |
||
DisableInput ( bool value ) : void | ||
DisplayMessage ( string message ) : void | ||
IPButton_CheckedChanged ( object sender, |
||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
SendObject ( |
||
SendObject ( Brand bd ) : void | ||
SendObject ( Mahjong.Players.BrandPlayer brandplayers ) : void | ||
SendObject ( |
||
SendObject ( int bi ) : void | ||
cancelbutton_Click ( object sender, |
||
connectbutton_Click ( object sender, |
||
createbutton_Click ( object sender, |
||
displayTextBox_TextChanged ( object sender, |
||
inputTextBox_KeyDown ( object sender, |
||
lanButton_CheckedChanged ( object sender, |
||
playgame_Click ( object sender, |
||
servermessage ( string reply ) : void | ||
serverobject ( byte date ) : void | ||
stringcheck ( string s ) : void |
Client �ݪ�����
|
public ChatServerForm ( int port ) : System | ||
port | int | |
Résultat | System |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
protected Server_Closing ( object sender, System.Windows.Forms.FormClosedEventArgs e ) : void | ||
sender | object | |
e | System.Windows.Forms.FormClosedEventArgs | |
Résultat | void |
public getByteArrayWithObject ( |
||
all | ||
Résultat | byte[] |
public getByteArrayWithObject ( Brand brand ) : byte[] | ||
brand | Brand | |
Résultat | byte[] |
public getByteArrayWithObject ( Mahjong.Players.BrandPlayer players ) : byte[] | ||
players | Mahjong.Players.BrandPlayer | |
Résultat | byte[] |
public getByteArrayWithObject ( |
||
check | ||
Résultat | byte[] |
public getObjectWithByteArray ( byte theByteArray ) : object | ||
theByteArray | byte | |
Résultat | object |