Свойство | Type | Description | |
---|---|---|---|
basic_tai | int | ||
isPlayer | bool[] | ||
one_tai | int | ||
place | Mahjong.Control.Place | ||
showMessageBox | bool |
Méthode | Description | |
---|---|---|
AllPlayers ( int playernumber, int deal ) : System |
�������a���X
|
|
DarkKong ( Brand brand, Mahjong.Players.BrandPlayer player ) : void |
�t�b
|
|
Newgame_setFlower ( ) : void |
�s�C���ɪ�
|
|
Player_setFlower ( Brand brand ) : bool |
�{�b�����a�ɪ�
|
|
PushToTable ( Brand brand ) : void |
��P����ୱ�W
|
|
chow_pong ( Brand brand, Mahjong.Players.BrandPlayer player ) : void |
�Y�B�I
|
|
kong ( Brand brand, Mahjong.Players.BrandPlayer player ) : void |
�b
|
|
next ( ) : void |
���U�@�a
|
|
nextBrand ( ) : Brand |
�N�P
|
|
nextWiner ( bool flow ) : void |
�U�@��
|
|
setBasicMoney ( int number ) : void |
�]�w���a������
|
|
sortNowPlayer ( ) : void |
�{�b�����a�Ƨ�
|
Méthode | Description | |
---|---|---|
nextTableBrand ( ) : Brand | ||
set_Team ( Mahjong.Players.BrandPlayer player, bool isCanSee ) : void |
�]�w�s�ո��X
|
public AllPlayers ( int playernumber, int deal ) : System | ||
playernumber | int | �]�w���h�֭Ӫ��a |
deal | int | �@�Ӫ��a���h�ֱi |
Résultat | System |
public DarkKong ( Brand brand, Mahjong.Players.BrandPlayer player ) : void | ||
brand | Brand | �n�b���P |
player | Mahjong.Players.BrandPlayer | �i�H�b���P�� |
Résultat | void |
public Player_setFlower ( Brand brand ) : bool | ||
brand | Brand | |
Résultat | bool |
public chow_pong ( Brand brand, Mahjong.Players.BrandPlayer player ) : void | ||
brand | Brand | |
player | Mahjong.Players.BrandPlayer | |
Résultat | void |
public kong ( Brand brand, Mahjong.Players.BrandPlayer player ) : void | ||
brand | Brand | �n�b���P |
player | Mahjong.Players.BrandPlayer | �i�H�b���P�� |
Résultat | void |