Свойство | Type | Description | |
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DisturbSites | void | ||
Epidemic | Landis.Core | ||
Epidemic | Landis.Core | ||
ICohortDisturbance | bool | ||
KillSiteCohorts | int[] |
Méthode | Description | |
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Initialize ( IAgent agent ) : void |
Initialize an Epidemic - defined as an agent outbreak for an entire landscape at a single BDA timestep. One epidemic per agent per BDA timestep
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Simulate ( IAgent agent, int currentTime, int timestep, int ROS ) : |
Simulate an Epidemic - This is the controlling function that calls the subsequent function. The basic logic of an epidemic resides here.
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Méthode | Description | |
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DisturbSites ( IAgent agent ) : void | ||
Epidemic ( ) : Landis.Core | ||
Epidemic ( IAgent agent ) : Landis.Core | ||
ICohortDisturbance ( ICohort cohort ) : bool | ||
KillSiteCohorts ( Landis.SpatialModeling.ActiveSite site ) : int[] |
public static Initialize ( IAgent agent ) : void | ||
agent | IAgent | |
Résultat | void |
public static Simulate ( IAgent agent, int currentTime, int timestep, int ROS ) : |
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agent | IAgent | |
currentTime | int | |
timestep | int | |
ROS | int | |
Résultat |