C# Class HutongGames.PlayMaker.DelayedEvent

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Méthodes publiques

Méthode Description
DelayedEvent ( PlayMakerFSM fsm, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System
DelayedEvent ( PlayMakerFSM fsm, string fsmEventName, float delay ) : System
DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System
DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEventTarget eventTarget, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System
DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEventTarget eventTarget, string fsmEvent, float delay ) : System
DelayedEvent ( Skill fsm, string fsmEventName, float delay ) : System
Update ( ) : void
WasSent ( DelayedEvent delayedEvent ) : bool

Method Details

DelayedEvent() public méthode

public DelayedEvent ( PlayMakerFSM fsm, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System
fsm PlayMakerFSM
fsmEvent HutongGames.PlayMaker.SkillEvent
delay float
Résultat System

DelayedEvent() public méthode

public DelayedEvent ( PlayMakerFSM fsm, string fsmEventName, float delay ) : System
fsm PlayMakerFSM
fsmEventName string
delay float
Résultat System

DelayedEvent() public méthode

public DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System
fsm Skill
fsmEvent HutongGames.PlayMaker.SkillEvent
delay float
Résultat System

DelayedEvent() public méthode

public DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEventTarget eventTarget, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System
fsm Skill
eventTarget HutongGames.PlayMaker.SkillEventTarget
fsmEvent HutongGames.PlayMaker.SkillEvent
delay float
Résultat System

DelayedEvent() public méthode

public DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEventTarget eventTarget, string fsmEvent, float delay ) : System
fsm Skill
eventTarget HutongGames.PlayMaker.SkillEventTarget
fsmEvent string
delay float
Résultat System

DelayedEvent() public méthode

public DelayedEvent ( Skill fsm, string fsmEventName, float delay ) : System
fsm Skill
fsmEventName string
delay float
Résultat System

Update() public méthode

public Update ( ) : void
Résultat void

WasSent() public static méthode

public static WasSent ( DelayedEvent delayedEvent ) : bool
delayedEvent DelayedEvent
Résultat bool