Method | Description | |
---|---|---|
DelayedEvent ( PlayMakerFSM fsm, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System | ||
DelayedEvent ( PlayMakerFSM fsm, string fsmEventName, float delay ) : System | ||
DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System | ||
DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEventTarget eventTarget, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System | ||
DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEventTarget eventTarget, string fsmEvent, float delay ) : System | ||
DelayedEvent ( Skill fsm, string fsmEventName, float delay ) : System | ||
Update ( ) : void | ||
WasSent ( |
public DelayedEvent ( PlayMakerFSM fsm, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System | ||
fsm | PlayMakerFSM | |
fsmEvent | HutongGames.PlayMaker.SkillEvent | |
delay | float | |
return | System |
public DelayedEvent ( PlayMakerFSM fsm, string fsmEventName, float delay ) : System | ||
fsm | PlayMakerFSM | |
fsmEventName | string | |
delay | float | |
return | System |
public DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System | ||
fsm | Skill | |
fsmEvent | HutongGames.PlayMaker.SkillEvent | |
delay | float | |
return | System |
public DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEventTarget eventTarget, HutongGames.PlayMaker.SkillEvent fsmEvent, float delay ) : System | ||
fsm | Skill | |
eventTarget | HutongGames.PlayMaker.SkillEventTarget | |
fsmEvent | HutongGames.PlayMaker.SkillEvent | |
delay | float | |
return | System |
public DelayedEvent ( Skill fsm, HutongGames.PlayMaker.SkillEventTarget eventTarget, string fsmEvent, float delay ) : System | ||
fsm | Skill | |
eventTarget | HutongGames.PlayMaker.SkillEventTarget | |
fsmEvent | string | |
delay | float | |
return | System |
public DelayedEvent ( Skill fsm, string fsmEventName, float delay ) : System | ||
fsm | Skill | |
fsmEventName | string | |
delay | float | |
return | System |
public static WasSent ( |
||
delayedEvent | ||
return | bool |