C# Class HearthAnalyzer.Core.Cards.Minions.BloodImp

Implements the Blood Imp Stealth. At the end of your turn, give another random friendly minion +1 Health.
Inheritance: BaseMinion, ITriggeredEffectOwner
Afficher le fichier Open project: kwluo90/HearthAnalyzer

Méthodes publiques

Méthode Description
BloodImp ( int id = -1 ) : System
RegisterEffect ( ) : void

Private Methods

Méthode Description
OnTurnEnd ( BasePlayer player ) : void

Method Details

BloodImp() public méthode

public BloodImp ( int id = -1 ) : System
id int
Résultat System

RegisterEffect() public méthode

public RegisterEffect ( ) : void
Résultat void