C# Class HearthAnalyzer.Core.Cards.Minions.BloodImp

Implements the Blood Imp Stealth. At the end of your turn, give another random friendly minion +1 Health.
Inheritance: BaseMinion, ITriggeredEffectOwner
Mostrar archivo Open project: kwluo90/HearthAnalyzer

Public Methods

Method Description
BloodImp ( int id = -1 ) : System
RegisterEffect ( ) : void

Private Methods

Method Description
OnTurnEnd ( BasePlayer player ) : void

Method Details

BloodImp() public method

public BloodImp ( int id = -1 ) : System
id int
return System

RegisterEffect() public method

public RegisterEffect ( ) : void
return void