C# Class HappyFunTimes.HFTWebServer

Afficher le fichier Open project: greggman/hft-unity-gamepad Class Usage Examples

Méthodes publiques

Méthode Description
HFTWebServer ( HFTRuntimeOptions options, string addresses ) : System
Start ( ) : void
Stop ( ) : void

Private Methods

Méthode Description
HandleFile ( string path, WebSocketSharp.Net.HttpListenerRequest req, WebSocketSharp.Net.HttpListenerResponse res ) : bool
HandleLiveSettings ( string path, WebSocketSharp.Net.HttpListenerRequest req, WebSocketSharp.Net.HttpListenerResponse res ) : bool
HandleMissingRoute ( string path, WebSocketSharp.Net.HttpListenerRequest req, WebSocketSharp.Net.HttpListenerResponse res ) : bool
HandleNotFound ( string path, WebSocketSharp.Net.HttpListenerRequest req, WebSocketSharp.Net.HttpListenerResponse res ) : bool
HandleRoot ( string path, WebSocketSharp.Net.HttpListenerRequest req, WebSocketSharp.Net.HttpListenerResponse res ) : bool
StartServer ( string addressAndOptionalPort ) : HttpServer
Unwrap ( string s ) : string

Method Details

HFTWebServer() public méthode

public HFTWebServer ( HFTRuntimeOptions options, string addresses ) : System
options HFTRuntimeOptions
addresses string
Résultat System

Start() public méthode

public Start ( ) : void
Résultat void

Stop() public méthode

public Stop ( ) : void
Résultat void