C# Class HaloEzAPI.Endpoints.Stats

Afficher le fichier Open project: glitch100/Halo-API

Méthodes publiques

Méthode Description
GetEventsForMatch ( string matchId ) : Uri
GetMatchesForPlayer ( string gamertag, GameMode gamemode = GameMode.All, int start, int count = 25 ) : Uri
GetPostGameCarnageReport ( string matchId, GameMode gameMode ) : Uri
GetServiceRecords ( string players, GameMode gameMode ) : Uri
PlayerLeaderboard ( string seasonId, string playlistId, int count = 200 ) : Uri

Method Details

GetEventsForMatch() public static méthode

public static GetEventsForMatch ( string matchId ) : Uri
matchId string
Résultat System.Uri

GetMatchesForPlayer() public static méthode

public static GetMatchesForPlayer ( string gamertag, GameMode gamemode = GameMode.All, int start, int count = 25 ) : Uri
gamertag string
gamemode GameMode
start int
count int
Résultat System.Uri

GetPostGameCarnageReport() public static méthode

public static GetPostGameCarnageReport ( string matchId, GameMode gameMode ) : Uri
matchId string
gameMode GameMode
Résultat System.Uri

GetServiceRecords() public static méthode

public static GetServiceRecords ( string players, GameMode gameMode ) : Uri
players string
gameMode GameMode
Résultat System.Uri

PlayerLeaderboard() public static méthode

public static PlayerLeaderboard ( string seasonId, string playlistId, int count = 200 ) : Uri
seasonId string
playlistId string
count int
Résultat System.Uri