C# Class GrandLarceny.CheckPoint

Inheritance: GrandLarceny.NonMovingObject
Afficher le fichier Open project: melburn/GLhf

Méthodes publiques

Méthode Description
CheckPoint ( Vector2 a_position, String a_sprite, float a_layer, float a_rotation ) : System
draw ( GameTime a_gameTime ) : void

Private Methods

Méthode Description
updateCollisionWith ( Entity a_collider ) : void

Method Details

CheckPoint() public méthode

public CheckPoint ( Vector2 a_position, String a_sprite, float a_layer, float a_rotation ) : System
a_position Vector2
a_sprite String
a_layer float
a_rotation float
Résultat System

draw() public méthode

public draw ( GameTime a_gameTime ) : void
a_gameTime Microsoft.Xna.Framework.GameTime
Résultat void