C# Class GloubiBoule.GloubiForm

Inheritance: System.Windows.Forms.Form
Afficher le fichier Open project: Patapom/GodComplex

Méthodes publiques

Свойство Type Description
m_AverageFrameTime float
m_CurrentGameTime float
m_StartFPSTime float
m_StartGameTime float
m_StopWatch System.Diagnostics.Stopwatch
m_SumFrames int

Méthodes publiques

Méthode Description
Application_Idle ( object sender, EventArgs e ) : void
BuildNoiseTextures ( ) : void
BuildPrimitives ( ) : void
Camera_CameraTransformChanged ( object sender, EventArgs e ) : void
GetGameTime ( ) : float

Gets the current game time in seconds

GloubiForm ( ) : System

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnFormClosed ( System.Windows.Forms.FormClosedEventArgs e ) : void
OnLoad ( EventArgs e ) : void

Private Methods

Méthode Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

buttonReload_Click ( object sender, EventArgs e ) : void

Method Details

Application_Idle() public méthode

public Application_Idle ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Résultat void

BuildNoiseTextures() public méthode

public BuildNoiseTextures ( ) : void
Résultat void

BuildPrimitives() public méthode

public BuildPrimitives ( ) : void
Résultat void

Camera_CameraTransformChanged() public méthode

public Camera_CameraTransformChanged ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Résultat void

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

GetGameTime() public méthode

Gets the current game time in seconds
public GetGameTime ( ) : float
Résultat float

GloubiForm() public méthode

public GloubiForm ( ) : System
Résultat System

OnFormClosed() protected méthode

protected OnFormClosed ( System.Windows.Forms.FormClosedEventArgs e ) : void
e System.Windows.Forms.FormClosedEventArgs
Résultat void

OnLoad() protected méthode

protected OnLoad ( EventArgs e ) : void
e System.EventArgs
Résultat void

Property Details

m_AverageFrameTime public_oe property

public float m_AverageFrameTime
Résultat float

m_CurrentGameTime public_oe property

public float m_CurrentGameTime
Résultat float

m_StartFPSTime public_oe property

public float m_StartFPSTime
Résultat float

m_StartGameTime public_oe property

public float m_StartGameTime
Résultat float

m_StopWatch public_oe property

public System.Diagnostics.Stopwatch m_StopWatch
Résultat System.Diagnostics.Stopwatch

m_SumFrames public_oe property

public int m_SumFrames
Résultat int