Méthode | Description | |
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Draw ( |
Draws the message box.
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HandleInput ( |
Responds to user input, accepting or cancelling the message box.
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LoadContent ( ) : void |
Loads graphics content for this screen. This uses the shared ContentManager provided by the Game class, so the content will remain loaded forever. Whenever a subsequent MessageBoxScreen tries to load this same content, it will just get back another reference to the already loaded data.
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MessageBoxScreen ( string message ) : System |
Constructor lets the caller specify whether to include the standard "A=ok, B=cancel" usage text prompt.
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public Draw ( |
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gameTime | ||
Résultat | void |
public HandleInput ( |
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input | ||
Résultat | void |
public MessageBoxScreen ( string message ) : System | ||
message | string | |
Résultat | System |