Свойство | Type | Description | |
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CalculateGroundRelativeVelocity | void | ||
CalculateMainBodyGroundDistanceAndGroundBody | void | ||
Client_ReceiveJumpEvent | void | ||
Client_ReceiveWeaponVerticalAngle | void | ||
IsPhysX | bool | ||
Server_SendGroundRelativeVelocityToClients | void | ||
Server_SendJumpEventToAllClients | void | ||
TickIntellect | void | ||
TickJump | void | ||
TickMovement | void | ||
UpdateMainBodyDamping | void |
Méthode | Description | |
---|---|---|
IsOnGround ( ) : bool | ||
SetForceMoveVector ( Vec2 vec ) : void | ||
SetTurnToPosition ( Vec3 pos ) : void | ||
TryJump ( ) : void | ||
UpdateRotation ( ) : void |
Méthode | Description | |
---|---|---|
Client_OnTick ( ) : void |
Overridden from Engine.EntitySystem.Entity.Client_OnTick().
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OnIntellectCommand ( Intellect command ) : void | ||
OnJump ( ) : void | ||
OnPostCreate ( bool loaded ) : void |
Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).
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OnSave ( TextBlock block ) : void | ||
OnSetTransform ( Vec3 &pos, Quat &rot, Vec3 &scl ) : void | ||
OnSuspendPhysicsDuringMapLoading ( bool suspend ) : void | ||
OnTick ( ) : void |
Overridden from Engine.EntitySystem.Entity.OnTick().
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Server_OnClientConnectedAfterPostCreate ( RemoteEntityWorld remoteEntityWorld ) : void |
Méthode | Description | |
---|---|---|
CalculateGroundRelativeVelocity ( ) : void | ||
CalculateMainBodyGroundDistanceAndGroundBody ( Vec3 &shouldAddForce ) : void | ||
Client_ReceiveJumpEvent ( RemoteEntityWorld sender, ReceiveDataReader reader ) : void | ||
Client_ReceiveWeaponVerticalAngle ( RemoteEntityWorld sender, ReceiveDataReader reader ) : void | ||
IsPhysX ( ) : bool | ||
Server_SendGroundRelativeVelocityToClients ( IList |
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Server_SendJumpEventToAllClients ( ) : void | ||
TickIntellect ( Intellect intellect ) : void | ||
TickJump ( bool ignoreTicks ) : void | ||
TickMovement ( ) : void | ||
UpdateMainBodyDamping ( ) : void |
protected OnIntellectCommand ( Intellect command ) : void | ||
command | Intellect | |
Résultat | void |
protected OnPostCreate ( bool loaded ) : void | ||
loaded | bool | |
Résultat | void |
protected OnSave ( TextBlock block ) : void | ||
block | TextBlock | |
Résultat | void |
protected OnSetTransform ( Vec3 &pos, Quat &rot, Vec3 &scl ) : void | ||
pos | Vec3 | |
rot | Quat | |
scl | Vec3 | |
Résultat | void |
protected OnSuspendPhysicsDuringMapLoading ( bool suspend ) : void | ||
suspend | bool | |
Résultat | void |
protected Server_OnClientConnectedAfterPostCreate ( RemoteEntityWorld remoteEntityWorld ) : void | ||
remoteEntityWorld | RemoteEntityWorld | |
Résultat | void |
public SetForceMoveVector ( Vec2 vec ) : void | ||
vec | Vec2 | |
Résultat | void |
public SetTurnToPosition ( Vec3 pos ) : void | ||
pos | Vec3 | |
Résultat | void |