Свойство | Type | Description | |
---|---|---|---|
JustEntered | bool | ||
UnityCube | UnityCube | ||
count_down1 | System.Single | ||
count_down2 | System.Single | ||
frame | int | ||
myA |
Méthode | Description | |
---|---|---|
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
Start ( ) : void | ||
Update ( float dt, |
Méthode | Description | |
---|---|---|
Update ( ) : void |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
Résultat | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
Résultat | void |
public Update ( float dt, |
||
dt | float | |
world | ||
Résultat | void |