Свойство | Type | Description | |
---|---|---|---|
ID | int | ||
JustEntered | bool | ||
Owner | |||
Removed | System.Boolean | ||
UnityBullet | UnityBullet | ||
count_down6 | System.Single | ||
frame | int |
Méthode | Description | |
---|---|---|
Bullet ( UnityEngine pos, |
||
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
Update ( float dt, |
public Bullet ( UnityEngine pos, |
||
pos | UnityEngine | |
owner | ||
Résultat | Casanova.Prelude |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
Résultat | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
Résultat | void |
public Update ( float dt, |
||
dt | float | |
world | ||
Résultat | void |