C# Class GPUGraph.SimpleNode

Inheritance: Node
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Méthodes publiques

Свойство Type Description
Expr string

Méthodes publiques

Méthode Description
EmitCode ( StringBuilder outCode ) : void
GetObjectData ( SerializationInfo info, StreamingContext context ) : void
SimpleNode ( Rect pos, string expr, string name ) : System

Creates a new node that calls a function with a constant number of inputs.

SimpleNode ( SerializationInfo info, StreamingContext context ) : System

Méthodes protégées

Méthode Description
MakeClone ( ) : Node

Private Methods

Méthode Description
SimpleNode ( string expr, string name ) : System

Method Details

EmitCode() public méthode

public EmitCode ( StringBuilder outCode ) : void
outCode StringBuilder
Résultat void

GetObjectData() public méthode

public GetObjectData ( SerializationInfo info, StreamingContext context ) : void
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
Résultat void

MakeClone() protected méthode

protected MakeClone ( ) : Node
Résultat Node

SimpleNode() public méthode

Creates a new node that calls a function with a constant number of inputs.
public SimpleNode ( Rect pos, string expr, string name ) : System
pos UnityEngine.Rect
expr string /// An expression using the given inputs. /// NOTE: in the expression, an input should be surrounded by apostrophes /// to distinguish it from the rest of the code. ///
name string
Résultat System

SimpleNode() public méthode

public SimpleNode ( SerializationInfo info, StreamingContext context ) : System
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
Résultat System

Property Details

Expr public_oe property

public string Expr
Résultat string