C# Class GKeyBank.Forms.GameUpd

Inheritance: GKeyBank.UI.kForm
Afficher le fichier Open project: Alfred-Wallace/GKeyBank Class Usage Examples

Méthodes publiques

Свойство Type Description
ActivateOnCheck bool
OldSteamIdForce int

Méthodes publiques

Méthode Description
GameUpd ( ) : System

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
GameUpd_Activated ( object sender, EventArgs e ) : void
GameUpd_Shown ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

cmdAdd_Click ( object sender, EventArgs e ) : void
cmdpanclose_Click ( object sender, EventArgs e ) : void
gameExist ( ) : bool

Return true if the game seem to already exist in the collection

kCancel_Click ( object sender, EventArgs e ) : void
kOK_Click ( object sender, EventArgs e ) : void
keyAddFromTextbox ( ) : int
keyExist ( string key ) : bool

Return true if a key already exist for the current game

kkeys_CellFormatting ( object sender, System.Windows.Forms.DataGridViewCellFormattingEventArgs e ) : void
kkeys_CellValueChanged ( object sender, System.Windows.Forms.DataGridViewCellEventArgs e ) : void
lblgameid_MouseEnter ( object sender, EventArgs e ) : void
lblinfo_Paint ( object sender, PaintEventArgs e ) : void
lblinfo_TextChanged ( object sender, EventArgs e ) : void
picgamelogo_MouseEnter ( object sender, EventArgs e ) : void
picgamelogo_MouseLeave ( object sender, EventArgs e ) : void
setChoicePanVisibleStatus ( bool nextvisible ) : void

Display or hide the choicepan

sgll_OnSteamGameLinkLabelMouseUp ( object sender, OnSteamAppLinkLabelMouseUpEventArgs e ) : void
steamRelatedAppSearchAndBind ( string t, bool only1result = false ) : int

Search a steam app with a string, return the result count

tlpmenuchoice_MouseLeave ( object sender, EventArgs e ) : void
tsbcopy_Click ( object sender, EventArgs e ) : void
tsbdelete_Click ( object sender, EventArgs e ) : void
tsblinktest_Click ( object sender, EventArgs e ) : void
txtadd_KeyUp ( object sender, KeyEventArgs e ) : void
txtadditional_MouseEnter ( object sender, EventArgs e ) : void
txtgame_Leave ( object sender, EventArgs e ) : void
txtsteamidforce_Validated ( object sender, EventArgs e ) : void

Method Details

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

GameUpd() public méthode

public GameUpd ( ) : System
Résultat System

Property Details

ActivateOnCheck public_oe property

public bool ActivateOnCheck
Résultat bool

OldSteamIdForce public_oe property

public int OldSteamIdForce
Résultat int