C# Class GAudio.GATAudioLoader.LoadingOperation

Inheritance: AGATLoadingOperation
Afficher le fichier Open project: gregzo/G-Audio

Méthodes publiques

Méthode Description
AddFile ( string relativePath, PathRelativeType pathType ) : bool
LoadNext ( BackgroundWorker worker, float deInterleaveBuffer ) : GAudio.GATData[]
LoadingOperation ( GATDataAllocationMode allocationMode, int numFiles, FileLoadedHandler handler, bool forceMono = false ) : System.ComponentModel
OperationWillStart ( ) : void
SetStatus ( LoadOperationStatus status ) : void

Private Methods

Méthode Description
ReleaseContainers ( GATData containers ) : void

Method Details

AddFile() public méthode

public AddFile ( string relativePath, PathRelativeType pathType ) : bool
relativePath string
pathType PathRelativeType
Résultat bool

LoadNext() public méthode

public LoadNext ( BackgroundWorker worker, float deInterleaveBuffer ) : GAudio.GATData[]
worker System.ComponentModel.BackgroundWorker
deInterleaveBuffer float
Résultat GAudio.GATData[]

LoadingOperation() public méthode

public LoadingOperation ( GATDataAllocationMode allocationMode, int numFiles, FileLoadedHandler handler, bool forceMono = false ) : System.ComponentModel
allocationMode GATDataAllocationMode
numFiles int
handler FileLoadedHandler
forceMono bool
Résultat System.ComponentModel

OperationWillStart() public méthode

public OperationWillStart ( ) : void
Résultat void

SetStatus() public méthode

public SetStatus ( LoadOperationStatus status ) : void
status LoadOperationStatus
Résultat void