C# Class FlatRedBall.Glue.SaveClasses.NamedObjectSave

Inheritance: INameable
Afficher le fichier Open project: vchelaru/FlatRedBall Class Usage Examples

Méthodes publiques

Свойство Type Description
FileCreatedBy string
Properties List

Private Properties

Свойство Type Description

Méthodes publiques

Méthode Description
GetContainedNamedObjectRecursively ( string name ) : NamedObjectSave
GetCustomVariable ( string name ) : CustomVariableInNamedObject
GetInstructionFromMember ( string memberName ) : CustomVariableInNamedObject
GetPropertyValue ( string propertyName ) : object
HasCustomVariable ( string customVariableName ) : bool

Returns whether this instance has the argument variable. This controls whether the variable should appear in the property grid.

NamedObjectSave ( ) : System
RemoveSelfFromNamedObjectList ( List namedObjects ) : bool
RenameVariable ( string oldVariable, string newVariable ) : bool

Renames the custom variable setting both the typed member (which represents all possible variables) as well as the InstructionSaves (which represent the variables with assigned values).

ReplaceLayerRecursively ( string oldLayer, string newLayer ) : void
SetAttachToCameraRecursively ( bool value ) : void
SetDefinedByBaseRecursively ( bool value ) : void
SetInstantiatedByBaseRecursively ( bool value ) : void
SetLayerRecursively ( string layerName ) : void
SetSetByDerivedRecursively ( bool value ) : void
ShouldSerializeAddToManagers ( ) : bool
ShouldSerializeContainedObjects ( ) : bool
ShouldSerializeIs2D ( ) : bool
ShouldSerializeIsNewCamera ( ) : bool
ShouldSerializeIsPixelPerfect ( ) : bool
ShouldSerializeIsZBuffered ( ) : bool
ShouldSerializeLayerCoordinateType ( ) : bool
ShouldSerializeLayerCoordinateUnit ( ) : bool
ShouldSerializeProperties ( ) : bool
ShouldSerializeVariablesToReset ( ) : bool
ToString ( ) : string

Method Details

GetContainedNamedObjectRecursively() public méthode

public GetContainedNamedObjectRecursively ( string name ) : NamedObjectSave
name string
Résultat NamedObjectSave

GetCustomVariable() public méthode

public GetCustomVariable ( string name ) : CustomVariableInNamedObject
name string
Résultat CustomVariableInNamedObject

GetInstructionFromMember() public méthode

public GetInstructionFromMember ( string memberName ) : CustomVariableInNamedObject
memberName string
Résultat CustomVariableInNamedObject

GetPropertyValue() public méthode

public GetPropertyValue ( string propertyName ) : object
propertyName string
Résultat object

HasCustomVariable() public méthode

Returns whether this instance has the argument variable. This controls whether the variable should appear in the property grid.
public HasCustomVariable ( string customVariableName ) : bool
customVariableName string
Résultat bool

NamedObjectSave() public méthode

public NamedObjectSave ( ) : System
Résultat System

RemoveSelfFromNamedObjectList() public méthode

public RemoveSelfFromNamedObjectList ( List namedObjects ) : bool
namedObjects List
Résultat bool

RenameVariable() public méthode

Renames the custom variable setting both the typed member (which represents all possible variables) as well as the InstructionSaves (which represent the variables with assigned values).
public RenameVariable ( string oldVariable, string newVariable ) : bool
oldVariable string The name to search for.
newVariable string The name to replace with
Résultat bool

ReplaceLayerRecursively() public méthode

public ReplaceLayerRecursively ( string oldLayer, string newLayer ) : void
oldLayer string
newLayer string
Résultat void

SetAttachToCameraRecursively() public méthode

public SetAttachToCameraRecursively ( bool value ) : void
value bool
Résultat void

SetDefinedByBaseRecursively() public méthode

public SetDefinedByBaseRecursively ( bool value ) : void
value bool
Résultat void

SetInstantiatedByBaseRecursively() public méthode

public SetInstantiatedByBaseRecursively ( bool value ) : void
value bool
Résultat void

SetLayerRecursively() public méthode

public SetLayerRecursively ( string layerName ) : void
layerName string
Résultat void

SetSetByDerivedRecursively() public méthode

public SetSetByDerivedRecursively ( bool value ) : void
value bool
Résultat void

ShouldSerializeAddToManagers() public méthode

public ShouldSerializeAddToManagers ( ) : bool
Résultat bool

ShouldSerializeContainedObjects() public méthode

public ShouldSerializeContainedObjects ( ) : bool
Résultat bool

ShouldSerializeIs2D() public méthode

public ShouldSerializeIs2D ( ) : bool
Résultat bool

ShouldSerializeIsNewCamera() public méthode

public ShouldSerializeIsNewCamera ( ) : bool
Résultat bool

ShouldSerializeIsPixelPerfect() public méthode

public ShouldSerializeIsPixelPerfect ( ) : bool
Résultat bool

ShouldSerializeIsZBuffered() public méthode

public ShouldSerializeIsZBuffered ( ) : bool
Résultat bool

ShouldSerializeLayerCoordinateType() public méthode

public ShouldSerializeLayerCoordinateType ( ) : bool
Résultat bool

ShouldSerializeLayerCoordinateUnit() public méthode

public ShouldSerializeLayerCoordinateUnit ( ) : bool
Résultat bool

ShouldSerializeProperties() public méthode

public ShouldSerializeProperties ( ) : bool
Résultat bool

ShouldSerializeVariablesToReset() public méthode

public ShouldSerializeVariablesToReset ( ) : bool
Résultat bool

ToString() public méthode

public ToString ( ) : string
Résultat string

Property Details

FileCreatedBy public_oe property

public string FileCreatedBy
Résultat string

Properties public_oe property

public List Properties
Résultat List