C# Class FlatRedBall.AnimationEditorForms.AnimationFrameDisplayer

Inheritance: FlatRedBall.Glue.GuiDisplay.PropertyGridDisplayer
Afficher le fichier Open project: vchelaru/FlatRedBall Class Usage Examples

Private Properties

Свойство Type Description
CoordinateChange void
GetPixelHeight object
GetPixelWidth object
GetPixelX object
GetPixelY object
GetRelativeX object
GetRelativeY object
GetTextureName object
GetTileX object
GetTileY object
RefreshShownProperties void
SetForPixelCoordinates void
SetRelativeX void
SetRelativeY void
TextureNameChange void

Méthodes publiques

Méthode Description
AnimationFrameDisplayer ( ) : System
SetFrame ( AnimationFrameSave animationFrameSave, Microsoft.Xna.Framework.Graphics.Texture2D texture2D ) : void
SetTileX ( AnimationFrameSave frame, int valueAsInt ) : void
SetTileY ( AnimationFrameSave frame, int valueAsInt ) : void
ShouldAskUserToCopyFile ( string absoluteFileName ) : bool
ShowWarningsForTooBigTextures ( string absoluteFileName ) : void
TryAskToMoveFileRelativeToAnimationChainFile ( string &absoluteFileName, string &achxFolder ) : bool

Private Methods

Méthode Description
CoordinateChange ( object sender, MemberChangeArgs args ) : void
GetPixelHeight ( ) : object
GetPixelWidth ( ) : object
GetPixelX ( ) : object
GetPixelY ( ) : object
GetRelativeX ( ) : object
GetRelativeY ( ) : object
GetTextureName ( ) : object
GetTileX ( ) : object
GetTileY ( ) : object
RefreshShownProperties ( ) : void
SetForPixelCoordinates ( float &value, int dimension ) : void
SetRelativeX ( object sender, MemberChangeArgs args ) : void
SetRelativeY ( object sender, MemberChangeArgs args ) : void
TextureNameChange ( object sender, MemberChangeArgs args ) : void

Method Details

AnimationFrameDisplayer() public méthode

public AnimationFrameDisplayer ( ) : System
Résultat System

SetFrame() public méthode

public SetFrame ( AnimationFrameSave animationFrameSave, Microsoft.Xna.Framework.Graphics.Texture2D texture2D ) : void
animationFrameSave FlatRedBall.Content.AnimationChain.AnimationFrameSave
texture2D Microsoft.Xna.Framework.Graphics.Texture2D
Résultat void

SetTileX() public méthode

public SetTileX ( AnimationFrameSave frame, int valueAsInt ) : void
frame FlatRedBall.Content.AnimationChain.AnimationFrameSave
valueAsInt int
Résultat void

SetTileY() public méthode

public SetTileY ( AnimationFrameSave frame, int valueAsInt ) : void
frame FlatRedBall.Content.AnimationChain.AnimationFrameSave
valueAsInt int
Résultat void

ShouldAskUserToCopyFile() public static méthode

public static ShouldAskUserToCopyFile ( string absoluteFileName ) : bool
absoluteFileName string
Résultat bool

ShowWarningsForTooBigTextures() public static méthode

public static ShowWarningsForTooBigTextures ( string absoluteFileName ) : void
absoluteFileName string
Résultat void

TryAskToMoveFileRelativeToAnimationChainFile() public static méthode

public static TryAskToMoveFileRelativeToAnimationChainFile ( string &absoluteFileName, string &achxFolder ) : bool
absoluteFileName string
achxFolder string
Résultat bool