C# Class FinalParsec.Corsair.TextureGenerator

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Méthodes publiques

Méthode Description
ClearEdges ( Texture2D masterTexture ) : void
Generate ( ) : UnityEngine.Texture2D[]
TextureGenerator ( IMapData mapData ) : System.IO
WriteTileTexture ( int xPos, int yPos, Texture2D tex, Texture2D masterTexture ) : void

Private Methods

Méthode Description
CalculateTilePositions ( ) : void
MakeTextures ( ) : UnityEngine.Texture2D[]
SaveTextures ( Texture2D textures ) : void

Method Details

ClearEdges() public méthode

public ClearEdges ( Texture2D masterTexture ) : void
masterTexture UnityEngine.Texture2D
Résultat void

Generate() public méthode

public Generate ( ) : UnityEngine.Texture2D[]
Résultat UnityEngine.Texture2D[]

TextureGenerator() public méthode

public TextureGenerator ( IMapData mapData ) : System.IO
mapData IMapData
Résultat System.IO

WriteTileTexture() public méthode

public WriteTileTexture ( int xPos, int yPos, Texture2D tex, Texture2D masterTexture ) : void
xPos int
yPos int
tex UnityEngine.Texture2D
masterTexture UnityEngine.Texture2D
Résultat void