Méthode | Description | |
---|---|---|
DrawAfter2D ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void | ||
DrawBefore2D ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void | ||
Init ( FSO.LotView.Model.Blueprint blueprint ) : void | ||
PreDraw ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void |
public DrawAfter2D ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void | ||
gd | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
state | FSO.LotView.WorldState | |
Résultat | void |
public DrawBefore2D ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void | ||
gd | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
state | FSO.LotView.WorldState | |
Résultat | void |
public Init ( FSO.LotView.Model.Blueprint blueprint ) : void | ||
blueprint | FSO.LotView.Model.Blueprint | |
Résultat | void |
public PreDraw ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void | ||
gd | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
state | FSO.LotView.WorldState | |
Résultat | void |