C# Class FSO.LotView.World3D

Handles rendering the 3D world.
Mostrar archivo Open project: RHY3756547/FreeSO

Public Methods

Method Description
DrawAfter2D ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void
DrawBefore2D ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void
Init ( FSO.LotView.Model.Blueprint blueprint ) : void
PreDraw ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void

Method Details

DrawAfter2D() public method

public DrawAfter2D ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void
gd Microsoft.Xna.Framework.Graphics.GraphicsDevice
state FSO.LotView.WorldState
return void

DrawBefore2D() public method

public DrawBefore2D ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void
gd Microsoft.Xna.Framework.Graphics.GraphicsDevice
state FSO.LotView.WorldState
return void

Init() public method

public Init ( FSO.LotView.Model.Blueprint blueprint ) : void
blueprint FSO.LotView.Model.Blueprint
return void

PreDraw() public method

public PreDraw ( Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, FSO.LotView.WorldState state ) : void
gd Microsoft.Xna.Framework.Graphics.GraphicsDevice
state FSO.LotView.WorldState
return void