Свойство | Type | Description | |
---|---|---|---|
Destination | |||
Direction | int | ||
DragVec | Vector2 | ||
MouseDrag | bool | ||
Type | NodeType |
Méthode | Description | |
---|---|---|
Draw ( FSO.Client.UI.Framework.UISpriteBatch batch ) : void | ||
PrimitiveNode ( ) : System | ||
ShadDraw ( FSO.Client.UI.Framework.UISpriteBatch batch ) : void | ||
Update ( UpdateState state ) : void |
Méthode | Description | |
---|---|---|
DrawLine ( Microsoft.Xna.Framework.Graphics.Texture2D Fill, Vector2 Start, Vector2 End, |
||
MouseEvents ( UIMouseEventType evt, UpdateState state ) : void |
public Draw ( FSO.Client.UI.Framework.UISpriteBatch batch ) : void | ||
batch | FSO.Client.UI.Framework.UISpriteBatch | |
Résultat | void |
public ShadDraw ( FSO.Client.UI.Framework.UISpriteBatch batch ) : void | ||
batch | FSO.Client.UI.Framework.UISpriteBatch | |
Résultat | void |
public Update ( UpdateState state ) : void | ||
state | FSO.Common.Rendering.Framework.Model.UpdateState | |
Résultat | void |
public PrimitiveBox,FSO.IDE.EditorComponent.UI Destination | ||
Résultat |