C# Class Edelstein.Common.Gameplay.Users.CharacterPackets

Afficher le fichier Open project: Kaioru/Edelstein

Méthodes publiques

Méthode Description
WriteCharacterData ( IPacketWriter p, Character c, CharacterDataFlags flags = CharacterDataFlags.All ) : void
WriteCharacterExtendSP ( IPacketWriter p, Character c ) : void
WriteCharacterLook ( IPacketWriter p, Character c ) : void
WriteCharacterStats ( IPacketWriter p, Character c ) : void

Method Details

WriteCharacterData() public static méthode

public static WriteCharacterData ( IPacketWriter p, Character c, CharacterDataFlags flags = CharacterDataFlags.All ) : void
p IPacketWriter
c Character
flags CharacterDataFlags
Résultat void

WriteCharacterExtendSP() public static méthode

public static WriteCharacterExtendSP ( IPacketWriter p, Character c ) : void
p IPacketWriter
c Character
Résultat void

WriteCharacterLook() public static méthode

public static WriteCharacterLook ( IPacketWriter p, Character c ) : void
p IPacketWriter
c Character
Résultat void

WriteCharacterStats() public static méthode

public static WriteCharacterStats ( IPacketWriter p, Character c ) : void
p IPacketWriter
c Character
Résultat void